Name: Magic Missile
Cost: 15
Syntax: cast magic missile<s> <at> <target>
Description: This basic attack spell causes a magical dart to shoot out
from the caster's fingertips and hit the target. This spell is a weak
damage spell inflicting magical damage. If cast with missiles instead
of missile as the syntax, three weaker darts will strike the opponent
instead of a single, larger dart.
Name: Iceshard
Cost: 15
Syntax: cast iceshard <at> <target>
Description: This attack spell causes a shard of ice to shoot out from
the caster's fingertips and hit the target. This
spell is a weak damage spell of damage type cold.
Name: Fire Arrow
Cost: 15
Syntax: cast fire arrow <at> <target>
Description: This attack spell conjures a flaming arrow which
burns into the target. This spell is a weak damage spell of
damage type fire.
Name: Shocking Grasp
Cost: 15
Syntax: cast shocking grasp <at> <target>
Description: The caster of this spell channels magical energy through
his hands and transforms it into electrical energy, whith which he
can damage his enemies. This spell is a weak damage spell of damage
type electricity.
Name: Ice Blast
Cost: 30
Syntax: cast ice blast <at> <target>
Description: This spell will strike a target with a moderately harmful
bolt of ice.
Name: Meteor Blast
Cost: 30
Syntax: cast meteor blast <at> <target>
Description: This spell summons a meteor, causing it to fall from the
sky and blast into a random body part of the target. This spell is
medium damage spell of damage type fire.
Name: Fireball
Cost: 55
Syntax: cast fireball
Description: This spell conjures forth a burning ball of flame
which will scorch all living beings in the area, except the caster and
those associated with the caster.
Name: Manablast
Cost: 60
Syntax: cast manablast
Description: This spell causes a blast of pure magical energy to harm all
beings in the surrounding area, causing moderate damage. However, the
spell will discriminate and does not harm the caster or his friends.
Name: Cold Sphere
Cost: 65
Syntax: cast cold sphere
Description: This spell will strike all creatures in the area with a blast
of intense cold, inflicting moderate damage. Only the caster and his
companions will be spared.
Name: Electric Blast
Cost: 70
Syntax: cast electric blast
Description: This spell will cause electrical discharges to strike everything
in the surrounding area, causing significant harm to all living beings.
The caster and his companions will not be affected.
Name: Mana Surge
Cost: 30
Syntax: cast mana surge <at> <target>
Description: This spell causes a bolt of pure magical energy to harm one
target of the caster's choosing, inflicting moderate damage.
Name: Blast Lightning
Cost: 30
Syntax: cast blast lightning <at> <target>
Description: This spell allows you to conjure moderately powerful lightning
to strike at one foe.
Name: Bolt
Cost: 60
Syntax: cast bolt <at> <target>
Description: This spell allows the caster to hurl a powerful magical bolt
at one opponent, inflicting severe damage. The bolt may be one of four
types: fire,cold,electricity, or magic.
Example: cast bolt of fire at target
Name: Storm
Cost: 100
Syntax: cast storm of <type>
Description: This spell will cause a magical storm to appear and damage the
caster's enemies. This storm can be one of fire,magic,cold, or electricity.
The storm will severely harm all beings except the caster and associates.
Name: Conflagration
Cost: 125
Syntax: cast conflagration
Description: This spell will fill the area with scorching flames, severely
burning all creatures nearby. However, the magic will spare the caster and
any of his companions.
Name: Hailstorm
Cost: 150
Syntax: cast hailstorm
Description: Icy hailstones will cause major harm to all beings in the
immediate area around the caster, except for people in the caster's party.
Name: Chain Lightning
Cost: 75
Syntax: cast chain lightning
Description: When chain lightning is cast, bolts of lightning will strike all
creatures in the room that are not in your party. You will have the
option to maintain the spell and continue to electrocute your opponents, as
long as you are still in the same room and have mana remaining.
Name: Disintegrate
Cost: 120
Syntax: cast disintegrate <at> <target>
Description: This spell attempts to annihilate the target using pure magical
energy. In most cases, only parts of the target will vaporize, but the damage
may still kill the victim.
Name: Unleash Chaos
Cost: 230
Syntax: cast unleash chaos
Description: This spell is an invoker's most potent weapon.
The apex of magical study allows a magic user to touch the
fabric that binds our universe together, and the most powerful
mages can release these primordal forces. This effort requires
the utmost concentration, and is so dangerous that it injures
the caster and his companions as well as his enemies.